AI Insights · Timothy · July 2021
Performance of Top 5 Wild West Games on Unified Platform in Oman: Q2 2021
Q2 2021 saw varied performance for the top 5 Wild West games in Oman, with notable trends in downloads, revenue, and active users across the board.
The second quarter of 2021 revealed interesting trends for the top 5 Wild West-themed games on the unified platform in Oman. This analysis highlights the performance of West Gunfighter, Western Sniper: Wild West FPS, Frontier Justice, Westland Survival: Cowboy Game, and Six-Guns: Gang Showdown.
West Gunfighter from Candy Mobile experienced fluctuations in weekly downloads, starting strong with over 2.3K downloads at the end of March and gradually decreasing to 586 by the end of June. The weekly revenue saw a peak of $70 at the end of March but dropped to zero for most of the quarter, except for a brief rise to $50 in early June. Active users also showed a declining trend, decreasing from 11.8K to around 6.4K by the end of June.
Western Sniper: Wild West FPS by CASUAL AZUR GAMES had relatively stable weekly downloads, averaging around 300, with a slight dip in mid-June but recovering to 283 by the end of the month. Active user numbers remained consistent, fluctuating between 570 and 756 throughout the quarter.
Frontier Justice from ONEMT showed a significant drop in weekly downloads, starting at 239 at the end of March and falling to 159 by the end of June. Revenue also saw a decline, peaking at $1.3K in late March and dropping to $467 by the end of June. Active users decreased from 1.5K to 1.2K over the same period.
Westland Survival: Cowboy Game by Helio Games maintained a steady weekly download rate, averaging around 140 by the end of June. Weekly revenue showed minor fluctuations, peaking at $48 in late May and ending at $28 in late June. Active users remained relatively stable, fluctuating between 1.3K and 1.5K.
Six-Guns: Gang Showdown from Gameloft SE saw consistent weekly downloads, averaging around 120, with a slight drop to 82 by the end of June. Revenue remained steady, averaging around $30 throughout the quarter. Active users also showed stability, fluctuating between 580 and 720.
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